
A colleague of mine asked me the following question regarding my ongoing graphic novel project:
I wonder, though, whether Nietzsche’s aphorisms, or particularly La Rochefoucauld’s, are the kind of stuff that you are making a use of for your graphic novel stories?
Pretty much. The Maxims was the result of a conversation game between La Rochefoucauld and Madam de Sable and Jacques Esprit played in their drawing rooms. They wrote down sentences expressing ideas of morality and psychology in solitude and then debated them afterwards. Unlike preachers, there are no appeals to a superior moral authority, for their judgments that studied human nature and custom were ambiguous and performed at the level of man. Instead of the ponderous treatise or the prose of Cicero, or academic language, they chose short forms ( maximes, sententia) that deigned to provoke rather than instruct. And La Rochefoucauld played this game the best by turning the myth of Narcissus upside down with a spectacular demolition of heroism. Continue reading Manifesto of Writing